← All games
Microsoft Flight Simulator 2024

Microsoft Flight Simulator 2024

Climax Studios · 2025

C++ Porting Engineer

Key role in the full PS5 port from PC/Xbox — engine runtime, platform abstraction and console-facing systems on a large production codebase.

  • PS5
  • PS VR

What I worked on

  • Adapted engine/runtime to PS5: Sony SDK APIs, console constraints, certification needs.
  • Ported native libraries to the Prospero toolchain, resolving compiler & build-system issues.
  • Implemented DualSense adaptive triggers and haptic feedback via the PlayStation SDK.
  • Integrated meshoptimizer at cook time to cut GPU vertex-processing cost.